Who we are

We are the developers of Plastic SCM, a full version control stack (not a Git variant). We work on the strongest branching and merging you can find, and a core that doesn't cringe with huge binaries and repos. We also develop the GUIs, mergetools and everything needed to give you the full version control stack.

If you want to give it a try, download it from here.

We also code SemanticMerge, and the gmaster Git client.

We're releasing! Plastic SCM 4.1.10.464 and SemanticMerge 0.9.31 are now out!

Tuesday, July 23, 2013 0 Comments

Hi all!

We're happy to announce the new Plastic SCM 4.1 release and also a new version of SemanticMerge

Plastic SCM 4.1.10.464 is out

The new BL464 is now out. It is a new weekly release (remember we create one every day (ok, or almost every day since we're creating 4.2 releases too) and we publish once a week)

Nothing huge under the sun with the new build but it includes some bug fixes:

  • Improved the help text of the "cm replicate" command so it is now easier to read (and hopefully understand)
  • We fixed a "case sensitive" issue in the Visual Studio plugin: when renaming something like ACLInfo.cs to AclInfo.cs the change was discarded. It is now fixed!
  • We also fixed a bug in the "profiles window": trying to edit a profile without any profile selected on the preferences window was throwing a null exception
  • We fixed a bug that prevented the configure server wizards (gui and cli) from loading the configuration from disk
  • Fixed a test connection error on the client wizard trying to connect to LDAP using SSL
  • Fixed some missing chars at the end of a line in the difference textbox, when the line had the ampersand (&) character. (Non-Windows platforms)

And the new SemanticMerge BL031

While we're working hard to release a new important version with major new features, in the meantime we released BL031 (0.9.31) with an important fix on application startup. We were supposed to have released this one a couple of weeks ago but something was wrong on the build and it is now fixed

Enjoy!

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