Plastic SCM blog
New features, version control best practices and stories about the Plastic SCM development.
January 14, 2020
Definitive ignore.conf for Unity projects
Why do you need a good ignore.conf? Unity, like many other editors such as Visual Studio and Visual Studio Code, and many others, creates a...
December 20, 2019
Code Review now available for macOS
The new Code Review is finally available for macOS starting on release 126.96.36.19959. You can now request changes to code, ask questions ,...
December 10, 2019
GUI episode 9 – a new hope
Yeah, ok, maybe I went too cinematographic with the title. We are redesigning the GUIs for the upcoming Plastic 9. We'd like to share ...
November 21, 2019
Improvements in the Plastic Proxy
A few releases ago, we published a bunch of improvements related to the Plastic Proxy. These updates are about monitoring space and cleaning...
November 6, 2019
Improving the new Plastic Code Review system: Part III
Here we are again to show you the latest in the Code Review system. In case you missed them, there are two previous posts ( here and here ...
October 30, 2019
Single branch workflow improvements: announcing Incoming Changes
UPDATE November 8, 2019: We updated the Limitations section because some of them don't apply anymore. UPDATE November 21, 2019: We up...
Plastic now checkouts before merge
We introduced a huge change in 188.8.131.5273 (2019-10-29). From now on, your local changes will convert into controlled changes (checkout) be...
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