Some more graphics

Thursday, May 11, 2006 1 Comments

Well, after the merge scenarios we created as unit tests last week, we wanted to see how this tree would look like on our tool.

And here it is. Still a beta version but it is ok to have an idea. Maybe the tree is to complex to be displayed on 3D.

We develop Plastic SCM, a version control that excels in branching and merging, can deal with huge projects and big binary assets natively, and it comes with GUIs and tools to make everything simpler.

If you want to give it a try, download it from here.

We are also the developers of SemanticMerge, and the gmaster Git client.

1 comment:

  1. Due to this complex 3d branches, you could try to let the user setup a new propertie to stablish over which coordinate must a branch grow (+x,-x,+y,-y,+z,-z), (except the direction it comes from). This may help define how a proyect draws, allowing many branches be separated over spaces as needed.