Who we are

We are the developers of Plastic SCM, a full version control stack (not a Git variant). We work on the strongest branching and merging you can find, and a core that doesn't cringe with huge binaries and repos. We also develop the GUIs, mergetools and everything needed to give you the full version control stack.

If you want to give it a try, download it from here.

We also code SemanticMerge, and the gmaster Git client.

Announcing the new Plastic Cloud: cloud2

Saturday, May 30, 2020 Pablo Santos 0 Comments

We just launched our new Plastic Cloud, code-named cloud2. New users can evaluate and purchase this new offering, while we will migrate all current customers from cloud1 to cloud2.

The new cloud2:

  • It's incredibly fast. Better servers, more efficient, and intensive memory use and caching, and much faster metadata storage and improved data transfer.
  • Dramatically reduces latency. More metadata servers mean you are closer to your data.
  • Enables long-awaited features. Access shelves in the Cloud, move changesets to other branches, use cloud triggers, and much more. We have a very solid foundation for feature parity with on-prem servers.
Pablo Santos
I'm the CTO and Founder at Códice.
I've been leading Plastic SCM since 2005. My passion is helping teams work better through version control.
I had the opportunity to see teams from many different industries at work while I helped them improving their version control practices.
I really enjoy teaching (I've been a University professor for 6+ years) and sharing my experience in talks and articles.
And I love simple code. You can reach me at @psluaces.

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