Who we are

We are the developers of Plastic SCM, a full version control stack (not a Git variant). We work on the strongest branching and merging you can find, and a core that doesn't cringe with huge binaries and repos. We also develop the GUIs, mergetools and everything needed to give you the full version control stack.

If you want to give it a try, download it from here.

We also code SemanticMerge, and the gmaster Git client.

Unity plugin progress

Tuesday, February 19, 2013 Pablo Santos 2 Comments

We posted about the integration with Unity using a trigger a few days ago and today I'm happy to announce we're already working on an integrated plugin with Unity, so you'll have access to Plastic SCM within the editor... It is still work in progress but let me share some screenshots with you :) So far just running an "add" process:


  1. Hi we are very interested in this, very!, how is it going?

  2. Hi, we are very interested in this, any more news?